Flosstube: Cross Stitch Parking Explained
Hope this helps those of you who want to using parking in your x-stiching. The project used is Heaven and Earth designs “A Stitch In Time”
Hope this helps those of you who want to using parking in your x-stiching. The project used is Heaven and Earth designs “A Stitch In Time”
Another flosstube style video, as I stitch more of “Gamer Nouveau”, by Geckorouge (http://www.geckorouge.co.uk/). Hi and welcome to my next “flosstube” cross stitching video! No talking, just me cross-stitching with some relaxing ambient sounds of a virtual Hufflepuff commonroom in the […]
This time a double length 40 min long “Flosstube” style video. Just me cross-stitching with some relaxing ambient sounds of a virtual Hufflepuff commonroom in the background (one for Harry Potter fans). Ambient sounds created at http://www.ambient-mixer.com/ Using the scheme found […]
Back to Gamer on the rotation and the start of trying to work on a week by week swap on my two main projects. I’m a little further on than this now but not much. I’ve finished page 10, those […]
A couple of updates this week but I’ll space them throughout the week so that they don’t get hidden away. I have a finish, something that I’ve started and finished this year. Earlier this year I was feeling the need […]
In her latest Flosstube video, Nikki talks us through the cross stitches she has worked on in May 2016. Her cat also makes an appearance in this one! Projects include: Stitch in time by Heaven and Earth Designs Santa Owl […]
This page feels like it has really dragged. It could be the changing season slowdown that I seem to get or just being busier with other bits and pieces taking my time. But finally the page is finished. I’m blaming […]
Another ‘flosstube’ video of Nikki stitching her Stitch in Time cross-stitch, recorded May 15th.
End of rotation time again on Gamer and here is where I finished on her, stitching away on the flowers that edge her headset – love the headset and that you can see the little skull on them. I had […]